Interactivities
These interactivities are designed to let you experiment with the most important chief officer skills in the
safety of a virtual environment. Every chapter in
Chief Officer: Principles and Practice provides interactivities for
you to experiment with and learn from.
You are the Chief Officer – These case scenarios provide an opportunity to test your critical thinking skills.
Walk the Talk – These questions provide students the opportunity to put their new knowledge to use in their own departments. Questions promote critical thinking and extended learning outside of the classroom.